Schedule
The time schedule for the conference will be the following.
Wednesday 18
- 8:00 - 9:00 Registration
- 9:00 - 9:30 Opening Session (Aula Magna)
- 9:30 - 11:00 Paper Session 1 (Aula Magna)
- 11:00 - 11:30 Coffee Break (Courtyard)
- 11:30 - 12:30 Keynote 1: Franco Fabbri (Aula Magna)
- 12:30 - 14:00 Lunch (Courtyard)
- 14:00 - 15:30 Paper Session 2 (Aula Magna)
- 15:30 - 16:00 Poster Craze 1 (Aula Magna)
- 16:00 - 17:00 Coffee Break & Poster Session 1 (Courtyard) & Demo Session 1 (Aula Magna, Aula Beta)
- 20:00 Concert (Fabbrica del Vapore)
Thursday 19
- 8:30 - 9:30 Registration
- 9:30 - 11:00 Paper Session 3 (Aula Magna)
- 11:00 - 11:30 Coffee Break (Courtyard)
- 11:30 - 12:30 Keynote 2: Sara Adhitya (Aula Magna)
- 12:30 - 14:00 Lunch (Courtyard)
- 14:00 - 15:30 Paper Session 4 (Aula Magna)
- 15:30 - 16:00 Poster Craze 2 (Aula Magna)
- 16:00 - 17:00 Coffee Break & Poster Session 2 (Courtyard) & Demo Session 2 (Aula Magna)
- 17:00 - 18:00 Audio Modeling Talk (Aula Magna): Generative AI, a Finer Conditioning
- 19:30 Social Dinner (Ristorante Caciara)
Friday 20
- 8:30 - 9:30 Registration
- 9:30 - 11:00 Paper Session 5 (Aula Magna)
- 11:00 - 11:30 Coffee Break (Courtyard)
- 11:30 - 12:30 Keynote 3: Sara Lenzi (Aula Magna)
- 12:30 - 14:00 Lunch (Courtyard)
- 14:00 - 14:30 Poster Craze 3 (Aula Magna)
- 14:30 - 15:30 Poster Session 3 (Courtyard) & Demo Session 3 (Aula Magna)
- 15:30 - 16:30 Award Ceremony & Closing Remarks (Aula Magna)
Wednesday 18 | Thursday 19 | Friday 20 | ||||
---|---|---|---|---|---|---|
8:00 - 8:30 | Registration | |||||
8:30 - 9:00 | Registration | Registration | ||||
9:00 - 9:30 | Opening session Aula Magna |
|||||
9:30 - 11:00 | Paper Session 1 Aula Magna |
Paper Session 3 Aula Magna |
Paper Session 5 Aula Magna |
|||
11:00 - 11:30 | Coffee Break Courtyard |
Coffee Break Courtyard |
Coffee Break Courtyard |
|||
11:30 - 12:30 | Keynote 1: Franco Fabbri Aula Magna |
Keynote 2: Sara Adhitya Aula Magna |
Keynote 3: Sara Lenzi Aula Magna |
|||
12:30 - 14:00 | Lunch Courtyard |
Lunch Courtyard |
Lunch Courtyard |
|||
14:00 - 14:30 | Paper session 2 Aula Magna |
Paper Session 4 Aula Magna |
Poster Craze 3 Aula Magna |
|||
14:30 - 15:30 |
|
|||||
15:30 - 16:00 | Poster Craze 1 Aula Magna |
Poster Craze 2 Aula Magna |
Awards Ceremony & Closing Remarks Aula Magna |
|||
16:00 - 16:30 |
|
|
||||
16:30 - 17:00 | ||||||
17:00 - 18:00 | Audio Modeling Talk Aula Magna |
|||||
Evening | Concert 20:00 - Fabbrica del Vapore |
Social Dinner 19:30 - Ristorante Caciara |
Sessions
This will be the structure for the sessions (with paper numbers):
Session 1: Sonification and Sound Design I (Session Chair: Thor Magnusson)
- 10: Tuning Shared Living Spaces: Acoustic Comfort through Domestic Sound Zones (Kasper Fangel Skov, Jon Francombe, Dimitrios Raptis, Jesper Kjeldskov)
- 33: From data to dialogue: “Earth Electric”, a sonic journey through global energy landscapes (Stefano Delle Monache, Andrea Cera, Sandra Pauletto)
- 67: Musicking with dynamical systems: introducing a digitally-controlled analog no-input mixer (Gianluca Elia, Dan Overholt)
- 72: Evangistrum: a cooperative audiovisual instrument informed by resonance theory (Paul Joseph Richard Evans, Daniel Fredriksson, Tanja L. Jörgensen, Rikard Lindell)
- 76: Making Movement Sonification Usable in Clinical Gait Rehabilitation: A User-Centered Study (Prithvi Ravi Kantan, Sofia Dahl, Helle Rovsing Jørgensen, Erika G. Spaich)
- 80: Developing Enjoyable Auditory Feedback Paradigms to Alleviate Toe Walking in Children with Cerebral Palsy (Prithvi Ravi Kantan, Sofia Dahl, Erika G. Spaich)
Session 2: Communicating and Interacting with Sound I (Session Chair: Sandra Pauletto)
- 14: Comparing Paid and Volunteer Participants in Emotional Responses to Sound (KC Collins, Adel Manji)
- 17: Situational impairment due to walking with conversational versus graphical interfaces (Georgios Marentakis, Arman Balic)
- 101: Investigating the effectiveness of sound descriptors for non-expert listeners (David Larsson Holmgren, Nicolas Misdariis, Sandra Pauletto)
- 112: Human-Machine Co-creation in an Electroacoustic Ensemble Performance Context (Rory David Hoy, Doug Van Nort)
- 116: Auditory-Tactile Narratives: Designing New Embodied Auditory-Tactile Mappings Using Body Maps (Doga Cavdir)
- 119: Can multimodal rhythmic interaction impact the literacy and socio-emotional development of children: the case of the African Talking Drums (Pierre-Valery Njenji Tchetgen)
Session 3: Communicating and Interacting with Sound II (Session Chair: Katharina Groß-Vogt)
- 42: Auditory Occlusion Based on the Human Body in the Direct Sound Path: Measured and Perceivable Effects (Steven McSeveney, Monica Tamariz, Iain McGregor, Babis Koniaris, Kenny Mitchell)
- 55: A machine learning approach to gesture detection in violin performance (Raquel Lucena, Rafael Ramirez)
- 59: XR Composition in the Wild: The Impact of User Environments on Creativity, UX and Flow during Music Production in Augmented Reality (Ruben Schlagowski, Silvan Mertes, Dariia Nazarenko, Alexander Dauber, Elisabeth André)
- 66: Sonic Shuttle Run: Leveraging Sound Design to Improve Affective Response and Performance in Maximal Exercise Tests (Daniel Hug, Sascha Ketelhut)
- 122: Aural Architects: Exploring Professional Practice in Videogame Audio (Jacob Diffen, Andrew Johnston, Robert Sazdov)
- 123: Musical Drawing in 2D and 3D: Dimensions and Perspectives (Esther Gruy, Florent Berthaut)
Session 4: Sonification and Sound Design II (Session Chair: Daniel Hug)
- 96: Micropolyphony and Stochastic Compositional Techniques as Tools for the Sonification of Magnetic Storms (Christina Georgiou, Areti Andreopoulou, Fiori-Anastasia Metallinou, Tilemachos Moussas, Anastasia Georgaki)
- 99: The Organium: A Library of Technical Elements for Improvisatory Design Thinking (Thor Magnusson, Kit Braybrooke, Sophie Skach, Giacomo Lepri, Marco Donnarumma, Adam Pultz Melbye, Jack Armitage, Victor Shepardson, Nicola Privato, Miguel Angel Crozzoli, Halldor Ulfarsson, Sean O'Brien)
- 110: Interactive sonification helps make sense of the negative environmental impact of vessel traffic in the Baltic Sea (Axel Hultman, Maurizio Goina, Roberto Bresin)
- 132: Tonal Cognition in Sonification: Exploring the Needs of Practitioners in Sonic Interaction Design (Minsik Choi, Josh Andres, Charles Patrick Martin)
- 133: Timbre Tools: Ethnographic Perspectives on Timbre and Sonic Cultures in Hackathon Designs (Charalampos Saitis, Bleiz M Del Sette, Jordan Shier, Haokun Tian, Shuoyang Zheng, Sophie Skach, Courtney N. Reed, Corey Ford)
- 134: NEXUS: A Tangible Multi-User Sensor-Based Telematic Novel Mixing-Interface for Multimedial Exploration (HannaH “Vyborg” Walter, Eric Larrieux, Robert Torche, Cedric Spindler, Patrick Müller)
Session 5: Music and Information (Session Chair: Charalampos Saitis)
- 58: Optical Music Recognition in Manuscripts from the Ricordi Archive (Federico Simonetta, Rishav Mondal, Luca Andrea Ludovico, Stavros Ntalampiras)
- 64: On the Importance of Temporally Precise Onset Annotations for Real-Time Music Information Retrieval: Findings from the AG-PT-set Dataset (Domenico Stefani, Gregorio Andrea Giudici, Luca Turchet)
- 74: Rebetiko Singer Identification: Fine-tuning and explaining deep pretrained transformer models (Maximos Kaliakatsos-Papakostas, Asteris Zacharakis, Konstantinos Velenis, Emilios Cambouropoulos)
- 97: Low-Level Audio Feature Correlates to Physiological Arousal: A Secondary Analysis of the DEAP Dataset (Daniel Ethridge, Luis X. de Pablo, Grace Leslie)
- 125: Joint Learning of Emotions in Music and Generalized Sounds (Federico Simonetta, Francesca Certo, Stavros Ntalampiras)
- 136: Real-Time Pattern Recognition of Symbolic Monophonic Music (Nishal Stanislaus Silva, Luca Turchet)
Poster 1: Mostly, Audio
- 26: Artificial Intelligence and Home Music Listening: An Overview And Future Directions (Trinity Melder, Richard Savery)
- 56: Measuring the Just Noticeable Difference for Audio Latency (Andreas Schmid, Maria Ambros, Johanna Bogon, Raphael Wimmer)
- 88: PAN-AR: A Multimodal Dataset of Higher-Order Ambisonics Room Impulse Responses, Ambient Noise and Spherical Pictures (Filippo Denti, Davide Fantini, Federico Avanzini, Giorgio Presti)
- 93: Maplet: Integrating Distributed Data Signal Mappings for Performative Interactions Within the Eurorack Modular Synthesizer Ecosystem (Matthew S Peachey, Joseph Malloch)
- 95: A Machine Learning-Driven Interactive Training System for Extreme Vocal Techniques (Johanna Holzinger, Alexander Heimerl, Ruben Schlagowski, Elisabeth André, Silvan Mertes)
- 118: ClaveNet: Generating Afro-Cuban Drum Patterns through Data Augmentation (Daniel Flores García, Hugo Flores García, Matteo Riondato)
- 121: Live Coding Melody and Harmony in JavaScript (Renick Bell, Steve Wang, Yiler Huang, Reina Chen)
- 124: Keeping your ears on the virtual ground: Expert insights on virtual reality audio techniques and challenges (Jacob Hedges, Robert Sazdov, Andrew Johnston)
- 127: The Perceptron: A Multi-player Entangled Instrument based on Interpretive Mapping and Intra-action (Steve Symons)
Poster 2: Interfaces and Tools
- 27: Harmonious Touch: Haptic Wristband for Home Listening Experience (Trinity Melder, Richard Savery)
- 35: Multisensory Trajectory Control at One Interaction Point, with Rhythm (Alessio Bellino, Davide Rocchesso, Rosario Mulè, Luca D'Arrigo Reitano)
- 37: Designing a distributed musical instrument for collective improvised interaction (Aliénor Golvet, Benjamin Matuszewski, Frederic Bevilacqua)
- 62: Evaluating Dextoria - A modular, embedded system to control electric guitar effects via sound-producing gestures (Björn Bernreiter, Katharina Gross-Vogt, Marian Weger)
- 83: A Hierarchical, Modular Music Sequencer (Sean Luke, Filippo Carnovalini)
- 85: From Prototype to Performance Practice: Reflections on Iterative Instrument Design (Eoghan Ó Néill, Miguel Ortiz)
- 91: Dance Movement and Sound Cross-Correlation; Synthesis Parameters on the Micro and Meso Musical Time Scales (Aleksandar Koruga, Koray Tahiroğlu)
- 94: Translating Dance Principles Into Other Modalities (Daniel Bisig, Pablo Palacio, Muriel Romero)
- 126: Locality and Digital Musical Instruments Design: A User Study (Iurii Kuzmin, Zhengyang Ma, Raul Masu)
Poster 3: Sonification and Sound Design
- 19: Soundstorm, a collaborative ideation game for sound-driven design (Stefano Delle Monache, Rob Moleman, Elif Ozcan)
- 30: Articulating body experiences in reaction to movement sonifications: A workshop strategy for early research inquiries (Marte Roel Lesur, Laia Turmo Vidal, Karunya Srinivasan, Pablo Palacio, Muriel Romero, Ana Tajadura-Jimenez)
- 36: Sound design ideation: a structured and systematic analysis (Rod Selfridge, Stefano Delle Monache, Sandra Pauletto)
- 61: The letter day project - designing sonic interaction for learning letters (Katharina Gross-Vogt)
- 69: Sonic Blankets: exploring the use of sound-augmented blankets for relaxation and sleep (Abhishek Choubey, Andrea Cera, Sandra Pauletto)
- 90: Resonant Landscapes (Tate Carson, Carter Gordon)
- 111: The Distance Between Us: Exploring the COVID-19 Intensive Care Unit Through the Soundscape of Biometric Monitoring (Kimaya Lecamwasam)
- 117: A diasporic sound immersion experience on board a slave ship (Regis Rossi Alves Faria, Daniela Souto, Lyara Luísa de Oliveira Alvarenga)
Demos:
- 67: Musicking with dynamical systems: introducing a digitally-controlled analog no-input mixer (Room "Aula Magna" - 18/09, 4 pm - 5 pm)
- 72: Evangistrum: a cooperative audiovisual instrument informed by resonance theory (Room "Aula Beta" - 18/09, 4 pm - 5 pm)
- 87: Embodied Sketching for Neural Synthesis (Room "Aula Magna" - 19/09, 4 pm - 5 pm)
- 135: Demo of a smart musical instrument-based real time pattern detection system (Room "Aula Magna" - 20/09, 2:30 pm - 3:30 pm)
Concert:
See the Music Schedule page for the concert programme.